Showing posts with label integrating creativity in the curriculum. Show all posts
Showing posts with label integrating creativity in the curriculum. Show all posts

11/19/2012

How Improv can Help Students Transfer Skills


Improv is one of the best ways to see the brain working-making connections and inferences, based on understandings and knowledge.

Whose Line is it Anyway? is a show that fully rests on its participants' ability to improvise scenes, characters, and plotlines. No scripts, no memorization. On Bloom's taxonomy, the results of this type of performance are indicative of the highest intellectual behaviors, namely creating, analyzing, and applying.

While there are a few regular participants on the American version of the show, most notably Colin Mochrie, Ryan Stiles, and Wayne Brady, guest participants keep things fresh. What makes this show work, though, is the fact that its primary participants have the ability to access and recall information at lightening speed. Their respective repertoires, particularly Mochrie's ability to synthesize literary and cinematic genres, Stile's ability to portray and/or mimic a character or actor, and Brady's musical adroitness, reflect a vast amount of knowledge. 

In this video excerpt, the structure, "Scenes From a Hat", finds guest Robin Williams joining the crew. As you view the video, pay particular attention to the scene "World's Worst Subject for an Interpretive Dance".


 
In this particular scene, participants have to make choices that convey at least three of the facets of understanding (Wiggins & McTighe, 2005,pp. 85-103) in order to satisfy the prompt: interpretation, application, and empathy.

In order to provide his interpretation, Ryan conveys his understanding of the concept of interpretive dance (a style that seeks to express human conditions or situations) and does so through his empathetic subject, diarrhea, as the expression.

He makes this choice in three seconds.

It is this ability to reach into the brain's already existent body of knowledge to express that knowledge in a new and different way that we want students to be able to do, isn't it?

The biggest issue is not that we're not teaching students the "What" of the curricula or the standards. We've got that handled! It is that we sometimes forget to teach them how to use what they know in different situations, what Wiggins & McTighe refer to as "transfer" (p. 78).

Much like the muscles in our body that we have "train", we can also train the brain to more effectively and expediently find/locate/access information already stored . And we can do it using these improv structures.

Consider also the collaborative potential, which requires acute awareness of a situation--a valuable skill for a reading passage or math problem and a standard for improv performance. Robin specifically seizes upon Ryan's choice of a body function to express a body non-function--impotence.  Most likely, he also does this in three seconds as well, but he appropriately and professionally "holds" for laughter and applause.

Then, Wayne immerses himself in the scene by acknowledging Robin's perspective as the "penis"and he, Wayne, as the "owner"--three seconds. Robin has to acknowledge the shift to one of collaboration, which he does when Wayne touches him, and the two then convey a dual connection to dance by applying a (albeit not very graceful) ballet-type exit. 

Can improv be used in the classroom? Absolutely. It may require a bit of establishment of protocol (e.g., in our Theatre classes we had the No P-Rule: No Profanity or Pornography), depending on your level of students. But imagine this:

Explaining a concept to students and creating "Scenes From a Hat" that would require them to use their knowledge of that concept. Recently, for example, I observed a Biology Class that discussed endocytosis and exocytosis. Imagine students prompted with something like, "World's Worst Cell Membrane". In order to satisfy the prompt, they'd have to access their understanding of the fluidity of the membrane and seek to do the opposite.


What I'd recommend (based on my experiences with varying degrees of student confidence at doing these sorts of things) is putting students into two or three groups and having them do a few rounds of the structure using scenes or props that you have selected. That way, the sense of "all eyes on me" isn't so profound.


Then, you can have volunteers do a few rounds for the class on the "fun" topics, followed by the "real" concepts you want to them to understand. What naturally occurs is that those observing soon turn their thinking towards the prompt as opposed to just "watching". That is, they begin to make the choices they would use IF they were performing.  What I would inevitably hear from those observing to those performing was "Why didn't you___?"

The ability to think quickly, coupled with the kinesthetics of this approach, will most certainly have all students authentically engaged, and if you develop your topics well, also conveying a depth of understanding.

"Scenes From a Hat" is only one of many structures. Taking a few moments out of your day to watch a few videos from this show will no doubt give you some more ideas!




 Mindy Keller-Kyriakides is the author of Transparent Teaching of Adolescents: Defining the Ideal Class for Students and Teachers.  Become part of the conversation!

Wiggins, G. and McTighe, J. (2005) Understanding by Design. Alexandria, VA: ASCD.

9/26/2012

And now for something completely....cRe@tivE.

In a conversation on Twitter, a school administrator poses these questions:

                   How do we grade creativity? How do we measure the imagination?

He follows up with the idea that We can "attempt to evaluate [creativity], but we can't. Imagination is immeasurable, and we are fools for trying to quantify it."

In the recent push to incorporate creativity in the curriculum, we do run into trouble if we try to "grade" creativity if we define it as a product or an "end" or as a quality of being.  In that sense, he's absolutely right!

My guess is that some educators may think that by adding an artsy sort of something to a unit, then, they have successfully integrated a creative component in the curriculum. I'm not saying everyone is doing that, but unless everyone understands that creativity is not a what or a thing or a project or a product, then we do run that risk.

Thus, I disagree with his points, only because the working definition is flawed.

Creativity is a process. It is the "how". It is the decision-making process we undergo, from start to finish. It is not the "thing" itself.

With that in mind, can we authentically grade a process? Yes. If we get past the idea of evaluation as the means by which we grade this process or perhaps more specifically:  this way of doing something.

Rather, if the process of the class is one of considering aloud, postulating openly, pondering, making mistakes without fear, making decisions based on mistakes, trying something out, giving it a go, attempting, and seeking, followed by another series of attempts and decisions, then as an educator, you CAN see that happening or not happening in your class.  Of far greater value is the student's ability to "see" how to work through mistakes, changes, decisions, than the arbitrary evaluation of how "good" his or her final artifact is..

We CAN grade students' decision-making process. We CAN have them walk us through that process for the grade. Perhaps that's the crucial point:  we need to see them moving through the process, and if we see them moving through it, they should be rewarded points.

             Teacher! I made a mistake!  


          Awesome, Juanita! How do you want to handle that? 

         You offered up a solid idea, Mark! By thinking out loud, you help all of us learn!

         I saw how you worked through that problem in at least four  different ways, Xeng.  Way to go!


When a student walks into a creative classroom, he or she should feel immediately ready to play with ideas and thoughts and things without fear. Only then, can we honestly say that we've integrated creativity into our curriculum.

But, don't take my word for it! I base my definition of creativity on an individual who far exceeds my abilities! Here is his video, in which he provides not only a definition for creativity but also some solid strategies for educators to think about. It's well worth your time!

A Talk of Creativity



Mindy Keller-Kyriakides is the author of Transparent Teaching of Adolescents: Defining the Ideal Class for Students and Teachers.  Become part of the conversation!